/*
 * This file is part of the Boring Engine API.
 *
 * Copyright (c) 2011 by pf5234 <pf5234@users.sourceforge.net>.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 */

package com.googlecode.boringengine;

public class Render {

    public static void setPosition(int x, int y) {}

    public static void moveOverWithScale(int x, int y) {}

    public static void moveOverWithoutScale(int x, int y) {}

    public static void setScale(double scale) {}

    public static void addScale(double scale) {}

    public static void setRotation(double rotation) {}

    public static void addRotation(double rotation) {}

    public static void setFlip(boolean flip) {}

    public static void addFlip(boolean flip) { }

    public static void setAlpha(int alpha) {}

    public static int getX() {
        return -1;
    }

    public static int getY() {
        return -1;
    }

    public static double getScale() {
        return -1;
    }

    public static double getRotation() {
        return -1;
    }

    public static boolean isFlipped() {
        return false;
    }

    public static int getAlpha() {
        return -1;
    }

    public static void clearScreen() {}

    public static void clip(int x, int y, int width, int height) {}

    public static Sprite createSpriteFromScreen(int x, int y, int width, int height) {
        return null;
    }

    public static Sprite createSprite(String sprite, int width, int height) {
        return null;
    }

    public static void drawRect(int w, int h, int color) {}

    public static void drawSprite(Sprite sprite) {}

    public static boolean takeScreenshot(String screenshotName) {
        return false;
    }

    public static void unClip() {}
}
